Help On Animation Street Shop Beta 1.0

Instruction On How To Make A Short Movie

1. Open Animation Street Shop Beta 1.0

Note* Look at the example (shipmass.aspp1) for more information

Note* When first open Animation Street Shop, it saves its directory so you can use it for a Command Line                                                

Note* Every time you open this program it starts with a template, the template has a direct light and a camera

2. Create 100 Frames by going to The Add frames button

Note* Remember that when you add a frame, it adds to the amount of frames you already have. If you already have 1 frame, if you add 99 frames, you have 100 all together.

Note* The illegal way of deleting frames is by adding a negative value, the bad side is that it doesn't delete key frames

3. Load an object (directory: files\ast1.3ds) and do the parameters

Note* Go to the Load button, and you will end up at the file selector

4. Next, Click on the object 

Note* The objects property appears in the black window to the left, to edit this parameters, go the Edit Settings button

Note* By default, every entity uses tween animation ( Animation that uses key frames to move), to change it to absolute animation (Animation that move according to the current frame),  To Change it, go to the File menu and change the animation mode.

5. Go to the 100th frame and rotate the object and move the camera behind the object and make the camera face the camera

Note* If on tween animation the entities will move to that position gradually.

6. Go to the file menu and then go to render.

Note* You have three options: Preview, Save as bitmaps, and Save as AVI, if you click on any of the options you have to pick the speed of animation, the delay time, and for save as AVI only, the fps (Frames per second).

7. Render the movie, and see the power of Animation Street Shop Beta 1.0!

These Are The End Results